Category: coding
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Optimizing CGO handles
I work on FrankenPHP quite a bit, which is a PHP SAPI written in Go. For the uninitiated, PHP is written in C, so FrankenPHP uses cgo to interface with PHP. This also means that it uses Handles. Just to give you a bit of a background on Handles and what they are used for:…
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Classifying Pull Requests: Enhancing Code Review Effectiveness
In today’s rapidly evolving software development landscape, increasingly complex systems present new challenges in code reviews. As projects grow in size and scope, efficient code review processes become essential to maintain code quality and developer productivity. By understanding and categorizing pull requests (PRs), developers can streamline reviews, improve code quality, and foster better collaboration. Research…
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Hacking PHP’s WeakMap for Value Object D×
This guide will allow you to use value objects in PHP without a special$obj->equals() method. Instead, you can use the=== or == operator to compare two value objects. This guide will also show you how to use a WeakMap to ensure that you don’tcreate multiple instances of the same value object and how to hack…
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Building DPHP: Authz and Ownership
Durable PHP is an evolving framework intended for writing scalable, complex code, currently focusing on advanced authorization concepts like fine-grain resource interactions including orchestration and entity management. It provides strict user-resource interaction rules enforced by the system’s infrastructure, enhancing security by limiting access based on ownership and permissions. Special provisions for admin roles allow flexible,…
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Building DPHP: Distributed Locks
Durable PHP is an evolving framework designed for creating complex, scalable code, currently exploring distributed locking mechanisms. It facilitates locking multiple entities in a single operation, which poses significant deadlock risks. By adhering to rules like deterministic lock ordering and mandating lock release on orchestration termination, most deadlocks are preventable. The developer also discusses past…
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Building DPHP: Event Sourcing
From the beginning, I knew Event Sourcing would be a big part of Durable PHP, and I learned from several Event Sourced projects I’ve built or worked on over the years. Specifically, I knew what issues any project would have to deal with, and I wanted to create a framework where none of those issues…
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Building DPHP: What is it?
Durable PHP is a framework inspired by Akka, Durable Functions, and Dapr, designed to simplify building complex software and enhance testability. It introduces three main components: Activities, Orchestrations, and Entities. Activities handle side effects and are stateless; Orchestrations manage event-sourced code execution, providing linearity despite non-linear event sequences; Entities maintain core application state and behavior,…
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Golang is evil on shitty networks
This adventure starts with git-lfs. It was a normal day and I added a 500 MB binary asset to my server templates. When I went to push it, I found it interesting that git-lfs was uploading at 50KB per second. Being that I had a bit of free time that I’d much rather be spending…
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The Growth of a Programmer
Writing software is hard. I’m reminded of that every time someone asks me to teach them. The basics are convoluted, the syntax is unique; It’s 100% logic that you have to hold in your head while you craft words that semantically make little sense, unless you’re a compiler or interpreter.